Configure a match without leaking inputs into the canvas. Opening this menu pauses active play and captures keyboard focus until it closes.
Quick Fight starts a clean P1 versus CPU stock match. Sandbox opens Training with hitboxes enabled and no scoring pressure.
Walk, short hop, double jump, air drift, and platform drop.
Shield, dodge, DI, invincibility, and recovery routes.
Neutral, tilt, aerial, special, grab, throw, clang, and armor windows.
11 arenas with readable hazards, passthrough platforms, and theme-based music cues.
No mechanics match that filter.
Choose a binding, press the next key, or press Escape to cancel. The listener intercepts the key before the canvas sees it.
| Action | P1 Binding | P2 Binding | Fallback |
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Audio context has not started.